Someone asked for the miniature formula recently but unfortunately I deleted the post.
Here's what I found from research and the very helpful responses I received from the CML. (Many thanks...)
The formula is as follows : 24 x square root /D/d = fps
What this all means is that the frame rate for a scaled miniature is found by taking the square root of the scale size D/d and multiplying that by 24. I recently worked in 1/48 scale and the frame rate ended up being 166fps.
This was found by 24 x square root of 48/1 = fps
or 24 x 6.9 = 166fps
I hope this makes some semblance of sense.
But the best thing to do is test, test and test because it all depends on what you're shooting in regards to speed of the action and content.
Jim Sofranko writes :
>The formula is as follows : 24 x square root /D/d = fps
My God! that makes it complicated
Normal speed multiplied by the square root of the scale of the model is it in English